Tag Archives: Elias Adaptive Music

Elias Vlog #1 – Creating the Adaptive Soundtrack for Whiskey n’ Zombies

In the first Elias Vlog, Elias’ founder Kristofer and composer Martin show how they created the score for the upcoming game “Whiskey n’ Zombies” by The Nuttery Entertainment. 

Elias Unreal Engine Plugin Update

The Unreal Engine plugin has been updated to support UE4.19. The plugin is available in the Elias 3 Devkit and can be downloaded in your account. Changelog Support for Unreal 4.19 Exposed cache settings in the component settings. “Get Theme” is now available in blueprints. The play function in blueprints now has same controls as […]

Elias 3.1.1 Release

This is a maintenance release of the Elias Studio, Elias DevKit and Elias Sampler. This release brings some new features as well as performance and stability improvements. With this release we also update the Tiny Band and release the brand new Elias Keys 1 Release 3.1.1 Elias DevKit – SDK There is now an event […]

From Linear to Adaptive – Elias on Gamasutra

Composer Theo Nogueria has posted an article series on Gamasutra, detailing his transition from linear to adaptive music, using Elias 3 as his tool of choice. Two parts have been published to date, with more on the way. After trying Elias for about a month and getting to know the route they are heading to, […]

Elias 3: Our Biggest Update Yet!

The World’s Most Powerful Game Music Engine Just Got Better! We are proud to announce the release of Elias 3. We have worked long and hard to create the most powerful and intuitive tool for adaptive game music, and with your help we’ve gotten there! We’re Bringing MIDI Back Elias 3 is our biggest update […]

Meet the Composers: Per Hallman and Linus Kåse

We have only just started rolling out ready-to-use adaptive game soundtracks, and now we want you to meet the first two composers whose music is now available for purchase. Linus Kåse Tell us about your musical background! I come from a musical family. My father was a musician and my brothers are as well. Music […]

New Soundtracks Available

We recently launched a batch of ready-to-use adaptive game soundtracks, and now we have added another 13 soundtracks and four 3-in-1 packages by composers Per Hallman and Linus Kåse. These soundtracks can be used in a variety of different game genres, and they all come with pre-configured settings and stingers. Browse Elias Soundtracks »