Today we’re releasing the latest addition to our ever-growing collection of sample libraries: The Elias Classical Harp. Furthermore, the Elias Sampler has been updated to Alpha 5. If you have downloaded the sampler previously, the update is available in My Account. Learn more about the Classical Harp in the video below.
In this video we demonstrate how easy it is to try different soundtracks for the same scene in a game, using our royalty free, ready-to-use adaptive soundtracks. Browse available soundtracks here.
Whiskey & Zombies Gameplay Trailer from The Nuttery is now available for your viewing pleasure! If you want to learn more about how the adaptive soundtrack was created, check out this vlog.
The Unreal Engine plugin has been updated to support UE4.19. The plugin is available in the Elias 3 Devkit and can be downloaded in your account. Changelog Support for Unreal 4.19 Exposed cache settings in the component settings. “Get Theme” is now available in blueprints. The play function in blueprints now has same controls as […]
This is a maintenance release of the Elias Studio, Elias DevKit and Elias Sampler. This release brings some new features as well as performance and stability improvements. With this release we also update the Tiny Band and release the brand new Elias Keys 1 Release 3.1.1 Elias DevKit – SDK There is now an event […]
Composer Theo Nogueria has posted an article series on Gamasutra, detailing his transition from linear to adaptive music, using Elias 3 as his tool of choice. Two parts have been published to date, with more on the way. After trying Elias for about a month and getting to know the route they are heading to, […]
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