Supports all major platforms

Supports all major platforms
Combined music theory knowledge with signal analysis.
Pre-made plugins and bindings to game and sound engines.
Can be triggered inside the game with a single function call.
Arranging adaptive game music is now faster than ever.
Composers can pre-configure chains of musical events and get complete control over the game soundtrack.
Optimized for mobile platforms.
As soon as I saw it, within half a second I understood exactly how it was laid out. It was like the best of three different kinds of software that I use all rolled in to one, but all for the purpose of interactive music. And that’s the missing link!
I was instantly amazed by the way the Elias engine handles transitions between separate musical tracks right out of the box. The engine itself does the most critical parts of that job, so I can focus on being creative with the music composition and implementation rather than having to spend loads of time on tweaking transitions.
We offer pre-made plugins for the most popular game engines.
Bindings for the best sound engines.