Create Amazing Adaptive Game Soundtracks with Our Creative Tools for Composers

– Elias Studio & Sampler for DAWs

– Sound Libraries Optimized for Use in Games


Implement with Ease Using Our Ready-Made Plugins and Development Tools

– Plugins for Unity3D & Unreal Engine

– Compatible with Other Sound Engines

Supports all major platforms

What the Game Composers say

As soon as I saw it, within half a second I understood exactly how it was laid out. It was like the best of three different kinds of software that I use all rolled in to one, but all for the purpose of interactive music. And that’s the missing link!

Jason Graves

I was instantly amazed by the way the Elias engine handles transitions between separate musical tracks right out of the box. The engine itself does the most critical parts of that job, so I can focus on being creative with the music composition and implementation rather than having to spend loads of time on tweaking transitions.

Robert Lundgren
[Elias] gives you that instant ability to check interactivity, and to be creative and imaginative, and compose interactive music with the tool. So instead of trying to imagine in my head what it’s going to sound like, I can actually test it and try it out for real.

Penka Kouneva


We offer pre-made plugins for the most popular game engines.


Bindings for the best sound engines.


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