In the first Elias Vlog, Elias’ founder Kristofer and composer Martin show how they created the score for the upcoming game “Whiskey n’ Zombies” by The Nuttery Entertainment.
We have only just started rolling out ready-to-use adaptive game soundtracks, and now we want you to meet the first two composers whose music is now available for purchase. Linus Kåse Tell us about your musical background! I come from a musical family. My father was a musician and my brothers are as well. Music […]
Now the whole suite of tools in Elias 3 Devkit has moved to Beta 4, and the Elias Studio to Beta 4.1. Changelog Elias Engine Fixed a bug which resulted in lost MIDI events when sending data from multiple MIDI tracks to the same generator. Elias Studio Improved layout of the Action Preset Event widgets. […]
Stockholm based startup Elias has developed an engine for adaptive game music that will revolutionize console and computer game music. Elias has recently partnered with Rovio Entertainment, and now they have revealed that Elias Engine is a part of Hazelight’s upcoming game ”A Way Out”. Aside from this, Elias is also recruiting Staffan Dahl as […]
Adaptive Music Engine Elias Makes Push in Mobile Games – Inks Deal with Rovio Elias makes a big push in the mobile games sector. The company is now announcing their new technology, which has been tailored for mobile games. In conjunction, they are also partnering with Finnish developer Rovio Entertainment, the studio behind the […]
Today we’re proud to announce the release of the next major update of Elias. Aside from a lot of improvements under the hood, we have added more effects for you to use when polishing the final mix. Also, the Unity plugin now has support for iOS and Android. Here’s a list of the major updates […]
Global Game Exhibition G-Star in Busan, Korea kicks off this week. Our CEO Kristofer Eng is attending the conference, so if you’re there and would like to explore how adaptive music with ELIAS could take your game to the next level, send Kristofer an email.
Elias Software is a Stockholm based company specializing in adaptive music technology for video games. We are a small team of developers and composers with a shared goal; to make music in video games as adaptive as a movie score. Our office is in Nacka – about a 15 minute commute from Slussen. Seeking C++/QT […]
The ELIAS UE4 plugin has been updated with Mac support, adding to the previous support for Windows and Android. It is not possible to use for iOS, due to Unreal Engine not allowing procedural audio on iOS. The UE4 plugin is available for free until September 30th. Download UE4 Plugin Now