Stockholm based startup Elias has developed an engine for adaptive game music that will revolutionize console and computer game music. Elias has recently partnered with Rovio Entertainment, and now they have revealed that Elias Engine is a part of Hazelight’s upcoming game ”A Way Out”. Aside from this, Elias is also recruiting Staffan Dahl as […]
Adaptive Music Engine Elias Makes Push in Mobile Games – Inks Deal with Rovio Elias makes a big push in the mobile games sector. The company is now announcing their new technology, which has been tailored for mobile games. In conjunction, they are also partnering with Finnish developer Rovio Entertainment, the studio behind the […]
The Stockholm-based start-up Elias has, under the radar, created a music engine that is going to revolutionize TV and video game music. After two years of quietly fine-tuning and over 11 million Swedish kronor in external financing, the founders have now chosen to unveil the specifics of their little-known company. The gaming industry continues to grow […]
The Elias SDK and Elias Unity Plugin have now been updated to v2.1.1. It contains significant performance optimizations and other internal improvements, especially for iOS. The Elias Studio has also received a small patch update containing bug fixes. Log in to access the updated files.
There’s a patch update available for the Elias Unity Plugin. Release notes: – Replaced the incorrect Elias binaries. – If attempting to use an invalid transition preset, it will now use “default” instead if using the built-in wrappers. – The Elias player inspector should now be better at handling changing project.
We now have new tutorials on how to get started with the ELIAS 2 plugins for Unity and Unreal Engine 4. They can also be found in the Tutorials section. ELIAS 2 Unity Plugin Tutorial ELIAS 2 UE4 Plugin Tutorial
Today we’re proud to announce the release of the next major update of Elias. Aside from a lot of improvements under the hood, we have added more effects for you to use when polishing the final mix. Also, the Unity plugin now has support for iOS and Android. Here’s a list of the major updates […]
Global Game Exhibition G-Star in Busan, Korea kicks off this week. Our CEO Kristofer Eng is attending the conference, so if you’re there and would like to explore how adaptive music with ELIAS could take your game to the next level, send Kristofer an email.
Elias Software is a Stockholm based company specializing in adaptive music technology for video games. We are a small team of developers and composers with a shared goal; to make music in video games as adaptive as a movie score. Our office is in Nacka – about a 15 minute commute from Slussen. Seeking C++/QT […]