To all game audio teams out there – we’ve got news for you! We would like to invite you all to a live demo of what we have been working on for the past year. In June 2020, we will reveal our brand new game sound solution. We’re extending our software to include sound effects, along […]
The Elias Devkit has been updated with a new version of the Elias Unity Plugin. Log in to download the update. Updates in version 3.2.2 Elias sample rate is now set separately from Unity’s own sample rate settings. Set channel count for Elias. In the event that the number of output channels in Unity doesn’t […]
Are you up for the challenge? Enter now and your music will be heard by a jury consisting of BAFTA nominee Sam Hulick (Mass Effect, Baldur’s Gate, A Way Out), Hendrik Schwarzer and Jan Lepold of Orchestral Tools, to name a few. » Learn more
Today we’re releasing the latest addition to our ever-growing collection of sample libraries: The Elias Classical Harp. Furthermore, the Elias Sampler has been updated to Alpha 5. If you have downloaded the sampler previously, the update is available in My Account. Learn more about the Classical Harp in the video below.
The update is available in My Account, as usual. Elias Studio Added undo and redo. Added a “duplicate track” function. Added a transition option called “Jump To Bar Uses Theme Fades”. Fixed a bug where starting with a group track selected plays only those tracks. Made it possible to add action presets via the context […]
Whiskey & Zombies Gameplay Trailer from The Nuttery is now available for your viewing pleasure! If you want to learn more about how the adaptive soundtrack was created, check out this vlog.
Who are the people behind all of the great soundtracks available in our store? We decided to take a closer look. Today we will get to know Erik Anjou. Tell us about your musical background! I remember being extremely drawn to music since I was a child. My dad introduced me to 60’s music when […]